Daily Digest 2026-07-30
Global Trends
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Papers discovered through your interest topics.
Embodied AI
Abstract
ArXiv ID: 2607.26903
Authors: Jia Luo
Abstract:
The key bottleneck in embodied AI is not model architecture but data. Although billions of human manipulation videos exist online, robots cannot directly learn from them due to the embodiment gap between human morphology and robot hardware. We introduce Pegasus, a low-resource framework that bridges this gap by translating human demonstrations into robot-learnable data through structured knowledge transfer. Instead of relying on raw video prompts, Pegasus constructs a graph-based intermediate representation: a Task Graph extracted from human videos is transformed through Affordance and Constraint Graphs into a Robot Planning Graph for robot-conditioned video generation. A hierarchical affordance latent space models the relationship between object states, affordances, and tasks, enabling generalization beyond object identities. A closed-loop physics verifier further filters invalid generations using kinematic feasibility, collision constraints, and joint limits. We evaluate Pegasus across a range of egocentric manipulation benchmarks, including GTEA Gaze+ and EPIC-KITCHENS-100, and diverse robot embodiments, assessing Task Correctness, Executability, State Consistency, and Learnability. Results demonstrate reliable cross-embodiment translation and show that robot data generation can be reframed from a hardware collection problem into a scalable, low-resource knowledge transfer problem.
Abstract
ArXiv ID: 2607.25106
Authors: Jelin Raphael Akkara, Filippo Ziliotto, Luciano Serafini, Lamberto Ballan, Tommaso Campari
Abstract:
Embodied AI increasingly relies on queryable semantic maps built from pre-trained vision-language models to enable zero-shot Object Goal Navigation (ObjectNav). However, existing approaches typically depend on text-only queries, which become less reliable as semantic specificity increases toward fine-grained object categories. We introduce IMPRINT, a zero-shot plug-and-play framework that enriches textual object queries with web-sourced images to improve grounding in queryable maps. Retrieved images are encoded using a vision-language model, matched against the semantic map to produce similarity maps, and aggregated to yield context-aware localization. Notably, this requires no training or modification of the underlying navigation policy. To explicitly evaluate long-tail behavior, we present HSSD-rare, a new ObjectNav benchmark built on Habitat Synthetic Scenes and featuring semantically specific subcategories. Across both OVON and HSSD-rare, image-conditioned queries consistently improve object grounding and yield end-to-end navigation gains. Further analysis reveals that translating localization gains to navigation performance depends critically on downstream detection quality, highlighting a key systems bottleneck in long-tail embodied navigation.
Abstract
ArXiv ID: 2607.24148
Authors: Zhuoran Song, Haozhe Jiang, Chunyu Qi, Minnan Pei, Gang Li, Xiaoyao Liang, Haibing Guan
Abstract:
Vision-Language-Action (VLA) models have demonstrated strong potential for embodied AI, yet their high inference latency on GPUs limits real-time deployment. Existing accelerators, such as Dadu-Corki, improve efficiency but treat VLA models as full-precision workloads, leaving substantial redundancy in both memory and computation underexploited. In this paper, we propose VQVLA, an algorithm-hardware co-design framework that accelerates VLA inference by exploiting weight similarity and execution dynamics. We first introduce MotionVQ, a motion-aware vector quantization scheme that dynamically adjusts quantization precision based on the robot's execution state, reducing memory access while preserving task success rate. We then propose a merged-centroid vectorized GEMM paradigm that operates on the codebook-index representation, eliminating redundant multiplications through spatial aggregation and temporal reuse of centroids. To realize these optimizations, we design an accelerator that efficiently supports dynamic precision selection and centroid-reuse computation. Experimental results show that VQVLA achieves 6.5x, 2.8x, 1.9x, 3.3x, and 4.3x speedup over the A100 GPU, Dadu-Corki, LUT-DLA, CodeGEMM, and ShiftAddLLM, respectively, with negligible accuracy degradation.
Human-Computer Interaction
Abstract
ArXiv ID: 2607.26402
Authors: Xiaohe Bie, Bo Wang, Xinyu Long
Abstract:
Human-computer interaction (HCI) is undergoing a paradigm shift from "tool use" toward "partnership" and even "mind symbiosis," with psychology evolving from a supplementary explanatory tool to a core pillar shaping interaction paradigms and long-term relationships. This paper systematically reviews relevant research and proposes a four-layer integrative framework comprising the Micro-cognitive, Meso-affective, Macro-social, and Self-constructive layers. The framework reveals that: the cognitive layer constitutes the foundation of interaction, the affective layer drives relational engagement, the social layer regulates trust and behavior through norms, and the self-constructive layer points to the ultimate goal of human-machine symbiosis. These four layers follow a progressive logic of "foundation--mediation--context--goal." The review further argues that psychology has shifted from "post-hoc evaluation" to a "proactive design paradigm," with direct implications for emerging scenarios such as generative AI and embodied agents. Concurrently, this paper identifies core challenges including the nature of affect, agency erosion, and ethical risks, and proposes future directions such as bidirectional theory of mind and personalized co-evolution. This framework offers a systematic theoretical perspective for understanding complex human-machine relationships.
Abstract
ArXiv ID: 2607.24430
Authors: Yifan Hu, Shuwei He, Rui Liu, Haizhou Li
Abstract:
Conversational Speech Synthesis is a fundamental component of human-computer interaction, aiming to generate contextually appropriate, expressive, and empathetic speech. However, facial expressions encode subtle and rich affective cues that are crucial for empathetic speech interaction, whereas existing approaches often overlook this important modality. In addition, the lack of large-scale natural conversational datasets with both speech and visual modalities also limits the development of visual affect understanding in conversational settings.To address these limitations, we propose FacialTalker, a facial-expression-aware CSS framework built upon a large language model backbone. To efficiently encode facial expressions, we propose AUTokenizer, a single-codebook visual tokenizer that discretizes each frame-level facial expression into a compact token, trained with supervision from combinations of facial Action Units. We further introduce a dual direct preference optimization (DualDPO) strategy, which extends the DPO by jointly imposing preference constraints on both visual and speech token sequences, to enhance the model's understanding of facial expressions and speech semantics in multimodal conversational contexts. Moreover, we construct VSDD-1K, a large-scale multimodal dialogue dataset collected through a fully automated pipeline from real-world Internet conversations, comprising over 1,033 hours of synchronized speaker videos and speech, with more than 85\% of frames containing valid faces. Extensive objective and subjective experiments demonstrate that FacialTalker consistently outperforms strong baselines in facial-expression perception and speech synthesis quality, generating speech that is more natural, expressive, and better aligned with the conversational context. The results also validate the effectiveness of our training strategy and dataset construction pipeline.
Multi-Agent Systems
Abstract
ArXiv ID: 2607.27102
Authors: Frederik Glitzner
Abstract:
Many fundamental problems in multi-agent systems involve the arrangement of agents, who have preferences over each other, on a target graph. These problems include, for example, Stable Matching, Seat Arrangement, and Coalition Formation. However, guaranteeing game-theoretically desirable properties such as exchange-stability or envy-freeness is difficult, as such solutions may not exist, and even if they do, they are often intractable to find, even in highly constrained settings such as path or cycle target graphs. In this paper, we challenge the classical setup and investigate what can be achieved when the structure of the target graph is a designable object for the central planner, rather than a fixed part of the input. We study this in the context of a natural pairwise stability criterion, which is similar to having spare seats. In particular, we introduce a highly flexible framework to efficiently design approximately optimal target graphs and associated pairwise-stable agent arrangements. Our model assumes that agents have (weak or strict) ordinal preferences over other agents. We show that classical results from stable matching theory can be extended and adapted to this much more general setting and can serve as a useful tool for navigating the trade-off between stability and computational efficiency. Our results highlight strict boundaries between tractability and intractability, and between local and global optimality. We also uncover intriguing connections to classical computational problems such as subgraph isomorphism, disjoint path partitioning, and bin-packing.
Abstract
ArXiv ID: 2607.26836
Authors: Shi Lin, Chenpei Wang, Peng Qian, Dezhang Kong, Minghao Li, Yufeng Li, Xun Wang
Abstract:
LLM-based multi-agent systems (MAS) have exhibited remarkable capabilities in collaborative reasoning and decision-making, yet their interconnected communications introduce new systemic risk: localized hallucinations can propagate along agent communication chain, amplify through interactions, and ultimately trigger cascading failures. Existing countermeasures predominantly follow a post-hoc paradigm, identifying failures only after unsafe behaviors emerge, by which time harmful effects may have already spread throughout the agent network. To tackle this problem, we investigate a complementary pre-hoc approach and propose HalluProp, a Propagation-aware Hallucination inference framework that estimates individual agent failures and emergent system-level hallucination risks before inter-agent interaction. First, we model intrinsic hallucination risks by identifying fine-grained semantic misalignment between agent roles and task queries. We then characterize inter-agent risk propagation by modeling both semantic influence and communication topology. Finally, we integrate these two risks via a differentiable Noisy-OR inference mechanism to derive a systemic diagnosis. Extensive experiments show that HalluProp accurately localizes faulty agents, achieving an average AUROC of 84.6%, while enabling sub-second diagnosis with over $65\times$ speedup over post-hoc methods. By facilitating early intervention through upstream screening, HalluProp effectively complements post-hoc methods, highlighting the potential of pre-hoc risk inference for building more reliable multi-agent systems.
Abstract
ArXiv ID: 2607.26773
Authors: Huixiang Zhang, Mahzabeen Emu
Abstract:
Latent communication in large language model (LLM)-based multi-agent systems (MAS) transmits continuous internal representations instead of text, but greater representational capacity does not establish that the receiver uses task-relevant information. End-task performance alone also cannot reveal whether an observed effect depends on message presence, content generated for the evaluated example, or information supplied by a separate agent. We introduce a causal audit that applies controlled message replacements at the boundary where the sender-produced representation enters the receiver. Four message settings support five measurements of encoded sender information, receiver sensitivity to message presence and identity, the task value of example-specific content, and the additional value supplied by a separate agent. We apply the audit to latent relay with Qwen3-4B and Qwen3-8B on GSM8K, ARC-C, and MATH-500. On GSM8K, the Qwen3-4B overall performance effect of -1.00 percentage point decomposes into a -6.17-point effect retained by an other-example message and a +5.17-point effect attributable to example-specific content; both component directions reverse at 8B. On MATH-500, the Qwen3-4B gain of 15.00 points comprises 8.33 points retained by an other-example message and 6.67 points attributable to example-specific content, while the 8B gain is dominated by the former component. Self-substitution comparisons further show that example-specific content and other-agent value are distinct. These results show that aggregate accuracy does not identify how a latent message affects the receiver and motivate controlled message comparisons as a standard evaluation for latent communication.
Abstract
ArXiv ID: 2607.26724
Authors: Zhilun Zhou, Jianghao Yu, Yuming Lin, yongjun yang, Sun Yongquan, Depeng Jin, Yong Li
Abstract:
Large language model (LLM) agents have been widely applied in automating data science tasks. However, existing methods typically rely on a limited set of provided datasets, and they face challenges in data-intensive scenarios that require discovering and leveraging relevant information from large-scale and heterogeneous data repositories. Urban tasks are representative examples of such scenarios, as urban data are not only large-scale and multi-sourced, but also exhibit complex spatial, temporal, and semantic relationships. To address these challenges, we propose UrbanDS, a graph-guided LLM multi-agent system for data-intensive urban tasks. We first construct a unified dataset graph to organize reusable dataset skills and the relationships among datasets. Specifically, we develop a Data Profiling Agent that constructs a skill for each dataset. Moreover, a Relation Agent identifies relationships among datasets and integrates these relationships into the dataset graph. At runtime, a Planner Agent retrieves task-relevant datasets from the graph and generates execution plans. Multiple Execution Agents then perform data processing and analysis, while their execution progress and intermediate results are shared through a common memory. Finally, a Report Agent synthesizes the experimental logs into a report, which can be further refined based on user feedback. To systematically evaluate the capability of agents in handling data-intensive urban scenarios, we further construct UrbanDS-Bench, an urban data science benchmark covering representative data analysis and modeling tasks. Experiments on both general and urban benchmarks demonstrate that UrbanDS consistently outperforms existing data science agents on data-intensive tasks. Furthermore, UrbanDS has been deployed on the urban operations platform of Dongxihu District, Wuhan, demonstrating its effectiveness in real-world urban applications.
Abstract
ArXiv ID: 2607.26120
Authors: Marylou Fauchard, Florian Carichon, Margarida Carvalho, Golnoosh Farnadi
Abstract:
Large Language Models (LLMs)-powered multi-agent systems are increasingly deployed in mixed-motive environments, where agents operate under asymmetric information and strategic deception due to conflicting or hidden objectives. In these settings, misalignment with collective goals becomes a central concern. We propose a novel framework for evaluating objective misalignment using the social deduction game Werewolf, modifying the objective of a single agent while preserving its assigned role. Across LLMs from four different model families and sizes, four player roles, and three objective formulations, we introduce a dual analysis of the agents' internal reasoning and their public cheap-talk behavior (i.e costless, non-binding communication that does not directly affect the agents' utilities), complemented by an analysis of game outcomes. Our results show that objective misalignment undermines outcomes in inherently adversarial environments, an effect exacerbated by asymmetric information and specialized roles. While compromised agents consistently develop distinct objective-dependent reasoning strategies, these adaptations remain largely invisible in their public behavior. More broadly, our findings suggest that even subtle objective misalignment can profoundly affect collective decision-making, highlighting the need for effective mitigation strategies for LLM-based multi-agent systems.
Abstract
ArXiv ID: 2607.25789
Authors: Tiecheng Cai, Zexian Yang, Chao Chen, Shanshan Lin, Xiangwen Liao
Abstract:
Sentimental Image Captioning (SIC) requires balancing emotional expression with visual fidelity. Existing methods often struggle with this trade-off, leading to hallucinations due to insufficient local grounding and the lack of sentimental verification mechanisms. To address these limitations, we propose SEA-Cap, a Sentiment-Evidence-Aware Multi-Agent System for faithful and evidence-grounded sentimental image captioning. SEA-Cap incorporates a Sentiment Evidence Miner that extracts structured, local affective cues to shift sentiment control from global attributes to verifiable object-level evidence. Leveraging this evidence, our framework orchestrates a collaborative workflow where a Generator, Hallucination Checker, and Arbitrator iteratively refine captions via a shared blackboard. By explicitly auditing generated content against mined visual evidence, SEA-Cap ensures both sentiment accuracy and factual consistency. Extensive experiments on two benchmark datasets demonstrate that SEA-Cap effectively mitigates hallucinations and achieves state-of-the-art performance.
Vision-Language Models
Abstract
ArXiv ID: 2607.26574
Authors: Haoyu Zhang, Zhuoxi Wang, Shibo Zheng, Zijian Xiao, Xiangchen Guan, Mohammad Zandsalimy, Shanu Sushmita
Abstract:
Safety classifiers ("guards") are the dominant black-box defense for vision-language models, yet they judge an input's surface form, not its meaning: a harmful request re-encoded as set theory, formal logic, a rare language, code, or an image of text slips past a guard that would block it in plain language -- the decode gap. The natural fix is a guard-agnostic recover-and-decode amplifier that transcribes image content and restates encoded text into its plain payload before the guard, so any off-the-shelf classifier can screen the true request. We build this amplifier and evaluate it against the attacker's best case: an ensemble of eleven attacks, scoring a behavior as broken if any succeeds (best-of-suite, following AutoAttack) -- rarely reported for jailbreak defenses, yet ~3.5x the per-attack mean. This exposes our central finding: an empirical safety-utility ceiling for the non-iterative recovery defenses we evaluate, across five guards and two target VLMs. The amplifier only partly closes the gap -- the undefended ensemble breaks 89-91% of behaviors, and the best guard-plus-amplifier still leaves 63-65% -- and its gain over the guard alone is significant in only four of ten guard-target pairs. It is guard-agnostic at the interface, but not uniformly so in effect. A modular reguard layer closes much of the residual, yet drives benign over-refusal to 81-92% for well-calibrated guards; the one laxer guard that stays usable never reaches deployable safety (48% ensemble ASR). No configuration we evaluate reaches both low attack-success and low over-refusal, for the pipeline we study and for representation-shifting attacks -- encodings and cross-modal renders that leave a legible payload, not pixel- or embedding-space attacks. We contribute the amplifier, an ensemble evaluation that makes the trade-off visible, and a map of where recovery-based VLM defense works and where it does not.